Sketch mechanics, wire circuits, build logic — then press Play. One canvas, real physics, real Kirchhoff, real waveforms. Everything editable while it runs.
Pendulums, springs, collisions — gravity and air drag are just variables you edit, even mid-swing.
Amber dashes are conventional current; blue dots are the electrons drifting the other way. Speed tracks the real amps.
Every pin wears its 0 or 1. Toggle inputs with a click while the clock runs.
Freehand recognition turns sketches into circles, rects, springs and wires — meaning comes from behaviors.
Stiffness is an expression. Type k = 20, plot ω₀ = √(k/m), then change k and watch both react.
Plot channels, your own formulas, phase portraits — with custom axes, scales and reference lines.
Sketch a shape, attach a Rigid Body — it falls, collides, spins. A zigzag stroke is already a spring.
Batteries, R/L/C, diodes, transistors, op-amps solved with real Kirchhoff analysis at 120 Hz.
Ink that touches a terminal conducts — watch conventional current and electron flow move through it.
Gates, adders, flip-flops, decoders — every pin shows its 0/1 live; click inputs while it runs.
Every field takes an expression. Define g, k, R once — sweep them mid-simulation.
Voltmeter, ammeter, probes and graphs with custom formulas, axes and reference lines.